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Tomb Raider King Review: A Power Fantasy with Too Few Surprises

The new anime has all the ingredients of a compelling power fantasy—regression, revenge, magical relics and a protagonist who knows the future. But its biggest advantage also makes it nearly impossible to surprise

Riti Ghai

It’s Solo Leveling with a system, regression and revenge—a cocktail mix that sounds almost impossible to get wrong. And yet, Tomb Raider King struggles in the shadow of the pioneer that brought this particular flavour of Korean fantasy to a global audience. 

To be fair, that isn't entirely the anime's fault. The source material—the manhwa itself—isn't particularly strong either. Tomb Raider King feels written for viewers who enjoy straightforward storytelling: introduce a problem, use knowledge of the future to solve it, get stronger, repeat. It makes for an easy, comfortable watch, but rarely a surprising one. 

Born out of the now-familiar wave of dungeon, hunter and power-progression stories, Tomb Raider King tries to distinguish itself by replacing conventional dungeons with tombs and magical relics. When mysterious tombs begin appearing around the world, each containing a relic capable of granting supernatural abilities, Joo-Heon Seo is a part of one of the first band of Korean excavators.

But after being betrayed by his employer and sent on what is effectively a suicide mission, Joo-Heon is left to die. Instead, a powerful relic saves him—and sends him 15 years into the past. 

Now, he knows exactly what is coming: when the tombs will appear, where they will be found, which relics are valuable and, most importantly, how dangerous and deceptive they can be. 

His mission is simple: get to the relics before everyone else, take them for himself and destroy the people who betrayed him (and become the king of tomb raiders). 

The premise has all the ingredients of a good time. The problem is that Tomb Raider King never quite figures out what to do with them.

Tomb Raider King Episode 1: A Familiar Start  

The first episode establishes the world and premise of Tomb Raider King, The episode however struggles to make Joo-Heon particularly likeable. His constant threats and arrogance are meant to establish him as a ruthless, hardened survivor. Instead, the writing and voice acting often make him come across as petulant and smug. 

The animation is similarly unremarkable. The opening promises a brutal struggle for survival, but the writing and direction fail to give the moment the weight it needs.

Tomb Raider King Episode 2: The Relic Abuser  

Episode 2 is where Joo-Heon begins his first tomb excavation since returning to the past.  

 that the relic is trying to manipulate him. So he manipulates it right back. 

He walks away with both relics and earns the title “Abuser of Relics.” 

It's a fitting title. Joo-Heon doesn't negotiate with the relics; he lies to them, tricks them and steals from them. 

The episode also begins expanding the world beyond Joo-Heon's revenge story, introducing Japanese and American excavators and a Japanese prophet capable of foreseeing the appearance of tombs. The prophet warns the Japanese excavator about Joo-Heon, setting up a larger conflict as other players begin to realise that someone is changing the future before it happens.

The relics are more interesting than the humans

One of the stranger choices in the adaptation is the design of the relics. 

The human characters have a sharp, edgy visual style that feels very much in line with modern Korean action manhwa adaptations. The relics, meanwhile, often look as if they have wandered in from an entirely different anime. 

 This is particularly noticeable because the relics are arguably the most interesting characters in the show. Their personalities and motivations give them a life beyond simply being tools for the protagonist to collect. 

The music, however, does a better job of selling the fantasy. It gives the tombs and relics a sense of mystery and ancient power, helping create the atmosphere that the visuals don't always manage to establish. 

The biggest problem: it is too easy 

There is a certain kind of power fantasy built around watching a character become strong. 

And then there is the kind built around watching a character already know exactly how to become strong. 

Tomb Raider King belongs firmly in the second category. 

Joo-Heon is a smug regressor with perfect recall of his previous life, a complete understanding of the world he is entering and the knowledge required to make all the best choices. The series occasionally creates the illusion of a challenge, but you always know that Joo-Heon has information the audience—and everyone around him—doesn't. 

So when the animation doesn't provide spectacular fights or particularly striking visuals to compensate for that lack of uncertainty, the whole thing begins to feel strangely flat. 

The verdict

Tomb Raider King is not terrible. It has an interesting premise, a fun idea at the centre of its world and a protagonist who is at least different from the usual wide-eyed hero discovering his powers for the first time. 

 But it is also a series that feels assembled from familiar parts: the system, the regression, the revenge story, the overpowered protagonist and the endless collection of increasingly powerful abilities. 

So, unless you are particularly invested in seeing the situations from the manhwa animated, there isn't much here that demands your attention. If you're waiting for the next season of Solo Leveling, Tomb Raider King can fill the gap. But honestly, you may be better off just reading Solo Leveling again. 

Tomb Raider King Episode 2 is streaming now on Crunchyroll. New episodes will release on Crunchyroll on every Wednesday.